MacOS 10.4.3 is out:
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OpenGL Shading language available in hardware for all Radeon 9600+/Geforce FX+
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OpenGL Shading language (vertex program only) for Geforce 4MX, Radeon 7500
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GL_EXT_framebuffer_object for all Radeon 9600+/GeforceFX+
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GL_ARB_pixel_buffer_object support for all renderer (mostly)
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Tons of bug fixes in OpenGL (VBO mostly).
Apple seems back to the business