reneb
1
Hello,
I am trying to compile a opengl app (c++) where I make use of glBindBuffer.
During linking I get an error: undefined reference
I had this error before when using FBO and had to create some #define’s
#define GLX_GLXEXT_LEGACY
#define GL_GLEXT_PROTOTYPES
These are the libraries I use:
LIBS = -lGL -lXmu -lXext -lX11 -lm
Can anyone tell me what’s needed to compile this?
thanks,
rene
jide
2
It looks strange that it works for FBO but not for VBO: as far as I know VBO are older.
Can you make a resume of your system (graphic card, drivers, GL version) ?
PS: you should only define GL_GLEXT_PROTOTYPES.
reneb
3
I’ve got it working…
It had to be glBindBufferARB
Both glBindBuffer & glBindBufferARB are defined in glext.h but only the second one compiles
thanks for the reply.
system
Closed
4
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