Does anyone have an idea why my laptop keeps freezing when I invoke
simple uses of OpenGLs accumulation buffer function, for example the
attached file from “the Red book”?
Compiled as follows,
gcc -Wall -O3 dof.c -lglut -L/usr/X11R6/lib -lGLU -lGL -lXmu -lXi
-lXext -lX11 -lm -o dof
I do not get any core dumps or logs because it freezes so hard and fast.
Any suggestions would be great.
Thanks,
LDB
Here is the following configuration from fglrxinfo -t:
display: :0.0 screen:0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: MOBILITY RADEON 9600 Generic
OpenGL version string: 1.3.5272 (X4.3.0-8.16.20)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add,
GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shading_language_100,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program,
GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_map_object_buffer, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object,
GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams,
GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route,
GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_framebuffer_object,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_wrap,
GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square,
GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_SUN_multi_draw_arrays
glx server vendor string: SGI
glx server version string: 1.2
glx server extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
glx client version: 1.3
glx client extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
Vis Vis Visual Trans buff lev render DB ste r g b a aux dep
ste accum buffers MS MS
ID Depth Type parent size el type reo sz sz sz sz buf th
ncl r g b a num bufs
0x25 24 TrueColor 0 32 0 rgba 1 0 8 8 8 8 0 24
8 16 16 16 16 1 0
0x26 24 TrueColor 0 32 0 rgba 0 0 8 8 8 8 0 24
8 16 16 16 16 1 0
0x27 24 TrueColor 0 32 0 rgba 1 0 8 8 8 8 0 24
0 16 16 16 16 1 0
0x28 24 TrueColor 0 32 0 rgba 0 0 8 8 8 8 0 24
0 16 16 16 16 1 0
0x29 24 TrueColor 0 32 0 rgba 1 0 8 8 8 8 0 24
8 0 0 0 0 1 0
0x2a 24 TrueColor 0 32 0 rgba 0 0 8 8 8 8 0 24
8 0 0 0 0 1 0
0x2b 24 TrueColor 0 32 0 rgba 1 0 8 8 8 8 0 24
0 0 0 0 0 1 0
0x2c 24 TrueColor 0 32 0 rgba 0 0 8 8 8 8 0 24
0 0 0 0 0 1 0
0x2d 24 DirectColor 0 32 0 rgba 1 0 8 8 8 8 0 24
8 16 16 16 16 1 0
0x2e 24 DirectColor 0 32 0 rgba 0 0 8 8 8 8 0 24
8 16 16 16 16 1 0
0x2f 24 DirectColor 0 32 0 rgba 1 0 8 8 8 8 0 24
0 16 16 16 16 1 0
0x30 24 DirectColor 0 32 0 rgba 0 0 8 8 8 8 0 24
0 16 16 16 16 1 0
0x31 24 DirectColor 0 32 0 rgba 1 0 8 8 8 8 0 24
8 0 0 0 0 1 0
0x32 24 DirectColor 0 32 0 rgba 0 0 8 8 8 8 0 24
8 0 0 0 0 1 0
0x33 24 DirectColor 0 32 0 rgba 1 0 8 8 8 8 0 24
0 0 0 0 0 1 0
0x34 24 DirectColor 0 32 0 rgba 0 0 8 8 8 8 0 24
0 0 0 0 0 1 0
0x35 8 PseudoColor 0 8 1 ci 1 0 0 0 0 0 0 0
0 0 0 0 0 1 0
0x36 8 PseudoColor 0 8 1 ci 0 0 0 0 0 0 0 0
0 0 0 0 0 1 0
0x37 8 GrayScale 0 8 1 ci 1 0 0 0 0 0 0 0
0 0 0 0 0 1 0
0x38 8 GrayScale 0 8 1 ci 0 0 0 0 0 0 0 0
0 0 0 0 0 1 0