Probablly the best place to start is by downloading and installing Mesa. Even if you already have it on your machine, the dwnldable version comes with a pile of examples that are useful to look at. Once you’ve got those running, you’ll want to try getting your accelerated hardware working with it. That can be a lot trickier.
A good resource for GL in Linux is the Green Book, OpenGL Programming in the X Windows environment.
As the other have sugested download mesa and look at the examples, and as well read the red book all the exaples there are uesing non platform spicific gult code then just play around.
Thnx for the tips. I’m having difficulty in setting up the programming envirionment for OpenGL. Specifically i can’t seem to find the GL/gl.h files. And i’m using a windows eccentric book(can’t find any X OpenGL books in my area).
Another question is if the programs are accelerated?(GLX??).
On most installs, it lives in
/usr/X11R6/include/GL
Originally posted by Devio: Thnx for the tips. I’m having difficulty in setting up the programming envirionment for OpenGL. Specifically i can’t seem to find the GL/gl.h files. And i’m using a windows eccentric book(can’t find any X OpenGL books in my area).
Another question is if the programs are accelerated?(GLX??).