Optimize for CPU?

Maybe this is a stupid question:

I need an OpenGL implementation that is optimized for CPU as opposed to GPU, specifically for Linux.
Basically I wan’t to render small CG clips on a tiny cluster, about 8-10 machines that have no (or at most very cheap) graphic cards. Any ideas where to get hold of this sort of thing?

I think you are looking for a software implementation of OpenGL - try MESA.

http://www.mesa3d.org/

Got it! Mesa seems to be what I was looking for - Thanks

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