At the opengl.org main page you can see a topic ‘Cubic Environment mapping demo using OpenGL’
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use of a number of OpenGL extensions
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GL_ARB_texgen_reflection
As I mentioned in another thread, EXT_texgen_reflection was “promoted” to EXT without our advice or consent. It’s the same as NV_texgen_reflection, and so promoting it served no purpose.
Use NV_texgen_reflection, EXT_texture_cube_map, or ARB_texture_cube_map, but don’t use EXT_texgen_reflection, which we do not (and will not) support.