I covered more than photos which have equal pixels in one globe , you can understand it from the example EXE applications declared below. But I cannot understand why there is lines on the connection points. After my examination and test results I understood that they aren t lines, they are caused from the added to the last pixel from each 1 pixel of every photo.
When I use these codes there are lines appear.
glTexParameteri glTexture2D, tpnTextureMagFilter, GL_LINEAR
glTexParameteri glTexture2D, tpnTextureMinFilter, GL_LINEAR
When I use these codes there are lines appear, but also the quality of the photos are lowered (flue)
glTexParameteri glTexture2D, tpnTextureMagFilter, GL_NEAREST
glTexParameteri glTexture2D, tpnTextureMinFilter, GL_NEAREST
I also used GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, or GL_LINEAR_MIPMAP_LINEAR codes, but I cannot clean the lines appear on the connection of the photos which are one of the part of one complete complete eachother.
An example of one application which I made with GL_LINEAR and you can see the lines I mentioned. http://www.360.web.tr/GL_LINEAR.EXE
An example of one application which I made with GL_LINEAR and you can see the lines I mentioned.and low quality photo. http://www.360.web.tr/GL_NEAREST.EXE
Please help me to solve this problem.