lets say i have a window (read frame) that doesnt quite center at (0,0)…but rather it centers at (0,.195)…so…everything i render i translate up .195 so it is at the center of this window.
this is all standard stuff and it works great…right?
well…what i want to do is have a clipping plane centered at (0,.195)…but everytime i translate my clipping plane centered at (0,0) up .195…nothing happens…i can translate the plane along the z axis all day long with expected results…but not along the y axis…