Hi. I wonder if somebody has ported OpenGL to Playstation 2? (i’ve heard some rumours about that). In earlier topics here there were discussion about OpenGL on Xbox, but nvidia denies having anything to do with that (although MS representative suggests that).
Would opengl be a good development graphics language for multi-platform development? Or is the multi-platform 3d-engines (such as Hybrid’s SurRender 3d) the solution for multiplatform (game) development?
or is there any need for multi-platforms? Is MS going to conquer console markets with xbox and its multi-zillion dollar marketing campaigns? Is Dreamcast going to fade away? Does PS2 have enough momentum? What about Nintendo and Game Cube?
my question is purely academic, i’m not intending to do multi-platform game development. I’m just wondering if opengl could have any future in game consoles?
-J.
(for more info on SurRender, check: http://www.hybrid.fi/surrender/index.html. It currently supports Dreamcast, PS2 and PC)