if I use GL_LINEAR instead of GL_LINEAR_MIPMAP_LINEAR, then it works just fine. So my level 0 is ok, but mipmaping doesn’t occur properly. Any clue why?
If you’re thinking of gluBuild2DMipmaps, I though of it, but I can’t specify the data because it’s the frame buffer and it’s requiering an adress in main memory.
If you’re talking about another command, I don’t know about it.