hello;
Does someone have the calculation of
to find if a line crosses a box in 3d?
for ex. lne may given by an equation
or two points(start and end )
and box is given by 8 corners…
Thanks all
hello;
Does someone have the calculation of
to find if a line crosses a box in 3d?
for ex. lne may given by an equation
or two points(start and end )
and box is given by 8 corners…
Thanks all
You mean “Collision Detection” ?
If yes, check this website :
www.gametutorials.com
In the “OpenGL” section, there’re many programs for collision detection.
Yes, it can be taught as a
collision detection. In fact it
is picking an object in 3d enverionment.
i get a line from unprojection.
And i must look for which objects that line
crosses… i mean line points which object?