I tried to render a polygon with paletted texture, but nothing is shown on screen. The code used to be working with EXT_color_table extension, but it doesn’t work with EXT_paletted_texture.
Is there anything I need to use glEnable to enable to use EXT_paletted_texture? How about the order of these two function glTexImage2D and glColorTableEXT?
Any short sample code is appreciated.