When using ms-vc 6.0, asus gf2, glut and building debug app, the asus opengl driver breaks even before the app gets really started, as if there had been a breakpoint.
When building a release, it works fine.
Has anyone encountered this problem and found a solution?
Thank you for your comment. I use vc-sp4 and glut272 too and the latest non-beta driver from asus v5.33. I dont want the one from nvida, since I want the video functionality. I use windos2000 and I have also experienced this problem on another w2000 computer with another type of asus gf2 card.
that’s 99% a problem with the asus-specific drivers. i bet with detonator 3/4 you won’t have these problems any more. if you don’t want the generic nvidia-drivers infect your system try the asus 6.31 final instead…
Have the same problem with ASUS v7700 gf2gts on win2k SP2, vis studio 6 SP 5. Using latest drivers from ASUS. I have had same problems with debug versions not running on different cards and platforms. Recon it’s opengl32.dll that’s causing the drivers to error.