Hi.
I search free librairies or free classes who permit to import textures in OpenGL applications. Now I’m using RGB format but it is hard to find software for making drawings in RGB format.
So if you now a program (free always) who convert BMP, PCX, or TGA files in RGB format. Exist 3Dexploration but it do only the conversion in the contrary sens.
>>IMG* myimg = loadIMG( “mypic.xyz” ); //xyz representing the fileformat
i dont want that they handle it like textures so that you cant access them directly… thats just stupid… i dont need any more functions than THIS ONE!<<
check the docs its possible to have access to the images data directly so u can do the gl texture creation yourself. or with openil so all you need is one line to simply load + bind a texture. ive done both so its possible.