After I drew a screen and do a SwapBuffers(), is it safe to BitBlt from its HDC?
No, GDI and OpenGL are not synchronized with each other.
- Matt
Originally posted by Coconut:
After I drew a screen and do a SwapBuffers(), is it safe to BitBlt from its HDC?
Generally, yes.
You may still have some problems though. as you’ll be tempted to blit from incompatible DC’s.