hello,
the instruction “MOV o[TEX0], v[tex0]” works with manually generated coordinates of a texture but not with automatic one.
Can you help me?(
(excuse my english)
hello,
the instruction “MOV o[TEX0], v[tex0]” works with manually generated coordinates of a texture but not with automatic one.
Can you help me?(
(excuse my english)
Because automatic texture coords are done with the T&L unit, it doesn’t get passed to the vertex program (because the vertex program bypasses the standard T&L), so you have to generate them yourself (in the vertex program of course ).
[This message has been edited by NitroGL (edited 06-11-2002).]
ok,
thanks.