I’m curious. What happens to the allocate memory in the Combine
Callback function?
Does the GLU tesselator delete it after gluDeleteTess() is called?
I need to know if this is a potential memory leak or not,
because I don’t see anyway of deleting it myself.
void GLCALLBACK CombineCB( GLdouble coords[3],
void* vertex_data[4],
GLfloat weight[4],
void** outData ) {
GLdouble *vertex;
vertex = new double[3];
vertex[0] = coords[0];
vertex[1] = coords[1];
vertex[2] = coords[2];
*outData = vertex;
}
The docs on GLU_TESS_COMBINE specifically say:
“Free the memory sometime after calling gluTessEndPolygon.”
But where does this memory go? Do I have to keep track of
it myself?