Here is what I learned from my web search for stereo rendering with shutter glasses ( for win2K). Could you tell me if its true or not and any suggestions on the issue please.
- To do real stereo rendering with quad buffers (left/right, front/back, dual z-buffers) I need a high end card such as nvidia-quadro or ati-firegl 3,4.
2- nvidia has stereo driver but that is a fix for monoscopic full screen games it doesnt support OpenGL quad buffers.
- geforce/2 can be turned into quadro/2 by some soldering. Do I get quad buffers that way?
4- any other way to do this? I have ordered eye3d shutter glasses and I was planning to make the v-sync controller myself.
Thanks in advance!
berk