Hi NG!
I am trying to work with Pbuffers and so far everything works fine except the “WGL_ARB_make_current_read” - Extension that I need to copy data from the Pbuffer to another Pbuffer or the framebuffer with glCopyPixels.
My Problem is: I can not find this extension in the wglExt-string nor can I register the functions (espacially wglMakeContextCurrentARB). But according to Chris Wynn’s presentation from Game Developers Conference 2001 (see http://www.cs.uct.ac.za/Research/CVC/Reading/VertexShaders/PixelShaders-UsingPixelBuffers.pdf)) everthing should work on any NVIDIA Geforce Card.
Can anyone please help me?
I use WinXP, MSVC++ 6 (SP5), Geforce3TI200, Nvidia Reference Driver 23.11 (should be the newest offcial version)
- Jens Krüger