Is it possible to get statistics about current VRAM usage ?
i am concerned about the memory footprint used by my textures, my frame-buffer, my p-buffer, my vbos and my display-lists.
thx
Is it possible to get statistics about current VRAM usage ?
i am concerned about the memory footprint used by my textures, my frame-buffer, my p-buffer, my vbos and my display-lists.
thx
With OpenGL, no. With DirectDraw, yes.