not coding this time
just wondering if are there yet opengl systems wich can operate directly on nurbs…
i mean evaluation, rendering, and support operations like normal evals, all in hardware.
i was thinking about this as another step into good graphics: car bumps more realistic, automatic scalable geometry…
also better terrain rendering, better mesh animation (like quake characters, to say)
are there cards wich Xelerate nurbs?
Dolo//\ightY