Hello
How can i do dotproduct bump mapping without register combiners?
My problem is register combiners is an extension from nvidia, when i use another card than a geforce, than i would have a problem in my opinion.
thank you for reply
helda
Hello
How can i do dotproduct bump mapping without register combiners?
My problem is register combiners is an extension from nvidia, when i use another card than a geforce, than i would have a problem in my opinion.
thank you for reply
helda
Look at these extensions:- http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_combine.txt http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_crossbar.txt http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_dot3.txt
They basically combine to give you the register combiner functionality but for all cards that support OpenGL 1.3.
Originally posted by knackered:
[b]Look at these extensions:- http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_combine.txt http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_crossbar.txt http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_dot3.txt
They basically combine to give you the register combiner functionality but for all cards that support OpenGL 1.3.[/b]
Wrong. ARB_texture_env_crossbar has been promoted only since 1.4.
Julien.