Now i m working on a 3d modelling editor
its ok to load objects from files, giving texture or material to them
and i have no problem with dragging selection and moving objects
i nearly finished what i want to do, i can also add
any kind ogf light source to scene.
But now lastly i want to be able to draw my own lines objects such as cubes, boxes, toroids, etc.
The question is how?
i can use glut for it but how to obtain the vertices when i need to save my scene to a file…
Can someone give me a suggestion, should i wrote my own algorithms by using geometry.
or is there a faster way a high level api whichh i can use to create and obtain vertices of objects?
Sorry for my english…