I think the topic is self explaining.
I just want to know if I can draw a button or a scrollbar into an OpenGL window, or do I have to draw it myslef using the OpenGL functions instead of the windows GDI functions?
I just want to create a Window with scroll bars which supports OpenGL drawing routines.
MSDN’s PIXELFORMATDESCRIPTOR help :
PFD_SUPPORT_GDI: The buffer supports GDI drawing. This flag and PFD_DOUBLEBUFFER are mutually exclusive in the current generic implementation.
Look for a pixel format that support PFD_SUPPORT_GDI, but I doubt you’ll find an interesting one.