Hi,
I have a trouble to load 258x514x258 3D texture with border.
When I load a 256x512x256 texture and 258x258x258 bordered texture, it’s OK.
but when I load 258x514x258 texture, the window is locked on and never replys.
I also checked with proxy texture and glGetTexLevelParameteriv, but there’s no error.
Here’s my GL codes
glGenTextures(1, &(volume->volName));
glBindTexture(GL_TEXTURE_3D, volume->volName);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER_ARB);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER_ARB);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_BORDER_ARB);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexImage3D(GL_TEXTURE_3D, 0, GL_INTENSITY, width, height, depth, 1, GL_LUMINANCE, GL_FLOAT, volume->data);
What should be a problem?
My platform is Geforce6800GT 256MB and Redhat Linux 8.0
Thank you in advance.