Hi,
Im looking for a way to determine exactly how long the rendering of each frame takes (in ms). Does anyone know how to do this? I
m using C++ and MFC.
Thanks.
Hi,
Im looking for a way to determine exactly how long the rendering of each frame takes (in ms). Does anyone know how to do this? I
m using C++ and MFC.
Thanks.
Use timeGetTime(). It will return the current systemtime in ms. You can also use the more acurate QueryPerformanceCounter().