yeap i know… every sound card has different openal32.dll… if i include mine it wont work on creative sound cards… i will upload now two different openal32.dll files for nvidia and creative. thanks
I don’t understand…if that’s the case, then surely you should be explicitly loading the dll, and fail gracefully (disable audio) if the dll isn’t present on the host machine. The absense of a particular audio API should not bring down your entire application. I don’t care about your audio.
you are right my friend. but i just add an openal32.dll file available for download at the web page! the easy and dirty way! now it will work on you too! (at least i hope )