how to make fire with opengl
thanks
Id think the best way simulate fire with open gl would be with a particle system. you might also want to look at shaders
Don´t try to use shaders, as long as you are a beginner. Use a particle-system. Every game uses particle-systems for fire, smoke, explosions,…
At nehe.gamedev.net there is a tutorial about a particle-system. Particle-systems are really easy. After reading that tutorial you should be able to do everything you want
Jan.
Originally posted by gumby:
There is a good tutorial here http://151.200.3.8/~vze29k6v/you.html
I like that link!