I was wondering if someone could help me out, for example I programmed something up using Visual C++ and OpenGL and I produced an OpenGL model of a car, how would I be able to save this 3d OpenGL model of a car to any CAD file format like .STL (stereolitography)?
I’ve visited http://www.OpenNurbs.com and it seems like a solution to my problem. Its a toolkit to Read and WRITE .3DM files (Rhino File Format)
However, somebody told me that no, that’s not the case,…“it just loads models”
I’m pretty much confuse now. I really need to know how will I be able to save an OpenGL 3d Drawing into a file format. Is there any resource here in the internet that I could look it up on?
Thanks,
Henry Wu