Hi,
What has to be done in the creation of a openGL window to add a menu to it?
I am using VC++ and MFC, is it set with
cs.style = …
in the precreatewindow funciton
Thanks
Hi,
What has to be done in the creation of a openGL window to add a menu to it?
I am using VC++ and MFC, is it set with
cs.style = …
in the precreatewindow funciton
Thanks
You either use the VC++ IDE resource editor or you can create it yourself.
See “Menu Rotation Control” at http://www.mfcogl.com/