Okay, okay I KNOW this question gets asked about every 2 minutes, but just exactly HOW do you create a Win32 window for OpenGL without using GLUT?
I’ve read through the ENTIRE Win32 SDK topic on it, pulled out all the examples(get a DC, choose a PixelFormat, set PixelFormat, Choose Rendering context, make rendering context current/not current), set them in the correct order, and THAT dosen’t work! I’m DESPERATE!
a full chunk of working code would be nice, since then I can see something that’s easy to understand…Damn you, Microsoft…Damn you…
It (the url) has no www in front of it (http://nehe.gamedev.net). If it’s the firewall, I would ask the administrator to allow that page, since it’s very interresting. The site is up, just tested it.