Hi,
Is it ncessary to re-render an opengl scene just because another window is being dragged on top of it?
I’ve looked at a bunch of examples and when this occurs (captured in WM_PAINT) and re-rendering seems to be the answer.
Hi,
Is it ncessary to re-render an opengl scene just because another window is being dragged on top of it?
I’ve looked at a bunch of examples and when this occurs (captured in WM_PAINT) and re-rendering seems to be the answer.