Is there way to open a window without the border or at least without the bit at the top?
I’m using CreatWindow with the WS_VISIBLE flag set only, but it still acts like WS_CAPTION is set. How can I affect this?
thanks
Is there way to open a window without the border or at least without the bit at the top?
I’m using CreatWindow with the WS_VISIBLE flag set only, but it still acts like WS_CAPTION is set. How can I affect this?
thanks
Check out the new NeHe base code.
Have you tried WS_POPUP ?
Probably, but I’ll try again!
where do you find this NeHe base code?
Originally posted by mv:
[b]Probably, but I’ll try again!
where do you find this NeHe base code?[/b]
nehe.gamedev.net - The best begginers opengl site!!!
Thanks, guys. Got it to work and finally got fullscreen going as well.
One question still remains: Is there a real full screen mode? I mean, one where SwapBuffers really SWAPS the buffers rather than doing a byte copy? I can see where a windowed app might be prohibited from messing with video ram directly, but what about a full screen program?