I,
I 'd like to know how can I initialize my open gl windows in a visual c++ program ?
frog,
I,
I 'd like to know how can I initialize my open gl windows in a visual c++ program ?
frog,
Win 32 API or MFC?
i wanna know it too.
how can i do it in win32
The online help is quite good in vc6, so look into it to get further information on the mentioned api calls. There are quite good tutorials on the web to.
For example: