Hi. I am a new OpenGL Beginner.
But when I try to make the first build of the source code, I have a Fatal Error in the Visual Studio C++ compilation. This is the error:
vrmlpars.cpp
…/…/src/math/vector3.h(56) : fatal error C1001: INTERNAL COMPILER ERROR
(compiler file ‘msc1.cpp’, line 1786)
Please choose the Technical Support command on the Visual C++
Help menu, or open the Technical Support help file for more information
Error executing cl.exe.
I have the version 6.0 of Visual Studio Enterprise Edition, but I have no idea of the service pack.
Can anyone help me?
Thanks.