gluSphere

I didn’t able to get the filled sphere on the window through the following code:
If I replace GLU_FILL with GLU_LINE it gives the outlined sphere.

//{{
GLUquadricObj *pobjQuad = gluNewQuadric();
glEnable(GL_LINE_SMOOTH);
gluQuadricNormals(pobjQuad, GLU_SMOOTH);
gluQuadricDrawStyle(pobjQuad, GLU_FILL);
gluSphere(pobjQuad, 300.0f, 30, 30);
//}}

It would be more appropriate to post this question in the Beginners section.

Regarding your problem, have you checked the orientation of the generated triangles in GLU_FILL mode (gluQuadricOrientation) to make sure that they’re not culled? Do you have any texture unit activated while drawing?

Regards,

Eric