I’m an OpenGL beginner who has a simple question: I want to create a 3D editing tool, with a window that have three viewports (front, side, top). I planned to render them via OpenGL, but I dont know if this is possible and can be done. Can I add OpenGL viewports to three child windows or how can I do this? Do you have hints for me?
I’m an OpenGL beginner who has a simple question: I want to create a 3D editing tool, with a window that have three viewports (front, side, top). I planned to render them via OpenGL, but I dont know if this is possible and can be done. Can I add OpenGL viewports to three child windows or how can I do this? Do you have hints for me?