Is there any example for drawing rubber line in OpenGL (Windows 9x) for the purpose of,say zoom window or selection? I find some hint in FAQ here but it is not so clear.
Thanks
simpleworld
Is there any example for drawing rubber line in OpenGL (Windows 9x) for the purpose of,say zoom window or selection? I find some hint in FAQ here but it is not so clear.
Thanks
simpleworld
Hmm if you are using win9x and MFC in your code you could probably use CRectTracker—