I want to b able to display the ploygon/triangles count in a 3d application, I know this can b done via feedback, but is there another way?
Hi !
Why not just count them while you feed them to the OpenGL pipeline ?
Mikael
I want to b able to display the ploygon/triangles count in a 3d application, I know this can b done via feedback, but is there another way?
Hi !
Why not just count them while you feed them to the OpenGL pipeline ?
Mikael