No, this is illegal, it probably doesn’t skip a stage it will still be enabled, the stage may be producing white but depending on the previous texenv that may have an undesired effect.
Do a glGetError and you’ll see you’ve messed up.
Use glActiveTextureARB and glDisable to turn off a texture stage.
man, you noobs are a trip. not only are you ungreatful for help, from a moderator no less, but you then decline to listen to his advice!
read the freakin spec if you dont believe him. once you are over the neck-ache from hanging your head in shame, return and say “thanks for the help!”
glGetError() Does NOT report anything. Whether this is a “normal” thing or just on my drivers, I don’t know, but you trolls who don’t want to read everything are a trip.