Does the stencil buffer have still 8 bits in the NV40 ?
Thanks.
Does the stencil buffer have still 8 bits in the NV40 ?
Thanks.
I don’t think anyone knows except NVIDIA. It’ll certainly have at least 8 bits and probably not more.
Are you worried about overflow?
Originally posted by dorbie:
Are you worried about overflow?
Yes. it’s for shadwow volume.
Even with stencil_wrap some shadows can disapear (Example: 0 + 256 - 1 = 0)
Hi dudes…Talking about stencil buffer and the “shadow game”. I’ve read and heard that it is possible to create shadows with the stencil. I would like to know the explanation. How and why?
Originally posted by KeSh:
Hi dudes…Talking about stencil buffer and the “shadow game”. I’ve read and heard that it is possible to create shadows with the stencil. I would like to know the explanation. How and why?
nehe.gamedev.net
www.gamasutra.com
www.nvidia.com