Hi everyone,
Just really struggling to come up with a decent GUI system in OpenGL for my game and am wondering what other people are using.
I’ve done a search on google and most of the gui toolkits using OpenGL are meant for displaying things with a “desktop-ish” interface (as least that’s how they’re presented) within a game.
What I want is a simple library (or even some suggestions) for having a few edit boxes and/or combo-box controls that I can display within my renderer.
thanks for any help you can give me!