Does somebody has experience with the lwjgl java binding for SWT.
I try to enable multisampling but it’s not working.
GLData glData = new GLData();
glData.doubleBuffer = true;
glData.sampleBuffers = 8;
glData.alphaSize = 16;
glData.depthSize = 1;
glData.stencilSize = 0;
glData.samples = 4;
final GLCanvas glCanvas = new GLCanvas(shell, SWT.NO_BACKGROUND, glData);
glCanvas.setCurrent();
GLContext.loadOpenGLLibrary();
glCanvas.addPaintListener(new PaintListener() {
public void paintControl(PaintEvent e) {
glCanvas.setCurrent();
GLContext.useContext(glCanvas);
// Initializing OpenGL
// Drawing oval to test antialiasing
glCanvas
}
}
Michael