Hi guys,
I have a problem: i don’t know how to call OpenGL from within Borland C++ or Borland C++Builder. I do know which headers to include (gl.h,glu.h,glaux.h) but i can’t use the gl functions and commands. I am also interested in simple and clear OpenGl- and DirectX-documentation. I hope someone is willing to help me.
Kind regards,
Simon-Paul