How is it possible to create a stereo display in even-odd mode (I don’t know the real name - it’s the mode where odd lines are meant for one eye and even ones for the other) in OpenGL? I need to write a program for a HMD and I’d prefer using OpenGL to Direct3D 7 (the HMD driver patches D3D7 to produce stereo display even for normal programs).
Any help would be appreciated.