Sorry for the offtopic post, but i needed a starting place.
I am looking for links or articles on using morph targets for animations. Like how they could be stored efficiently…how they would fit into an engine…etc.
thanks, and sorry again
Sorry for the offtopic post, but i needed a starting place.
I am looking for links or articles on using morph targets for animations. Like how they could be stored efficiently…how they would fit into an engine…etc.
thanks, and sorry again