I’ve been doing quite a bit of research and I think I have come to a conclusion…
Using glColorTable is not widly used and 8bit paletted textures are quickly becoming a thing of the past.
So…
I have a large amount of 8bit paletted textures that I would like to use. Is the solution to convert them all to RGB textures and let the paletted stuff go?
If not…Any examples of paletted texture code?
Thanks…