On my OpenGL settings for my graphics card they give me the option to enable:
-Use fast linear-mipmap0linear filtering
-Disable support for enhanced CPU instruction sets
-Enable conformant OpenGL texture clamp behavior
What are these options? Are they worth enabling and will it enhance my look of the games I play?
Any information would be appreciated,
Thanks
Arath
2
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don’t know what the driver do when this box is checked but I’m pretty sure that it decrease the quality of trilinear filtering
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can’t you read? it disable enhanced CPU (SIMD instructions like SSE, 3D now, MMX) instruction in the openGL driver, sure it does a slowdown
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nvidia card default setting clamps to edge each texture that use the GL_CLAMP paremeter. Check this box and your driver will really clamp texture
BTW it’s a programming forum here
Cheers,
Arath