Hi Guys
I have the following code that successfully rotates the whole world around a given point in the space but I need the camera to orbit around the point instead of the world:
The modelview duality is still confusing, I want to see the world stationary and the camera orbiting instead of a stationary camera and rotating world.
thanks for help
Hi, is Mohammad==Silvia?
In your example is the use of quaternions pointless, just glRotate around the vector.
How was it in the Lou Reed tune…
He shaved his leg and then he was a she
Hey babe
talk a walk on the wide side
Doot, doo doot, doo doot, doo doot doo doot
Doot, doo doot, doo doot, doo doot doo doot…
Posting as Silvia instead of Mohammad may give more replies but asking “how do I move the camera instead of the world?” is confusing. Everything will of course be clear now when Orzech will post the definite answer.
let me congratulate you on the sense of humor you have
and the way u try to detect things and link opengl.org with gamedev.net
but I think this time your analysis is not correct, may be I share with
Silvia the same stupid question but that does not mean I am Silvia, Any how
thanks for introducing Silvia to me, I hope will become three friends and if
that is not OK, at least on the technology level
I think it is the time to quit this funny game, I had an experience in hacking,
cracking, stealing passwords, faking IDs, spoofing, software exploits,
if you have heard about netbus, I developed my own spy software,
I had real fun in the early days of the internet but this time I did this just for fun
and I was aware that somebody (like you for example) might notice that mohammad_aburrub
and silvia_steven_200 are the same person. I did not forget the fact that both moe and
Silvia asked the same question simply because I do not care if this is revealed or not
why did I insist that they are two different people ? let me be honest with you:
I used a girl name: simply because girls attract everything
around and this idea worked and I got allot of replies, but believe me I
did it for fun at the first place because eventually I do not care if my
question is not solved, I can research more and more and find a solution,
I solved the problem myself and my camera class is fully working now.
why did not I tell you the truth at the beginning and let Silvia talk to me and you
do not go that far in thinking, I also loved to have some fun but in my mind I would
not like to keep it secret for ever but you detected that early (congratulations)
OpenGL.org is a serious place on the web, it is not a good idea to switch it
to a chat room. I am so sorry and I do apologize for every body in the
forum if that is offensive in a way
now if you do not mind, it is a great pleasure for me to be a friend of mine,
at least on the technical level
My name is Mohammad Aburrub
Origin Palestine
Currently work as QA Engineer at www.pdf.com - San Jose
Great but are you not taking things a bit too serious? I would never waste time trying to find out if two posters are identical. I answered Silvias question and after that read the post from Mohammad. It was obvious from the same person.
this is the most random post I found, I thought I wanted to learn more about quaternions but really all I want to know now is what happened to the love triangle … Was there ever a baby Mo? Did he do the time? Did he shave his legs? … It goes without saying, my name is obviously Rachel Diamond but you can call me Jack …