I want to cull out nodes and faces and stuff from my octree when I render
I’d like to know if there’s an easy way to get the 6 frustum clipping planes (so I can test my octree stuff against them).
Detailed explaination would be nice
I want to cull out nodes and faces and stuff from my octree when I render
I’d like to know if there’s an easy way to get the 6 frustum clipping planes (so I can test my octree stuff against them).
Detailed explaination would be nice